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Party Mode

Party mode puts your AI agents in one room and lets them talk, to each other and to you. This page explains what a party is, the four ways it can run, and how to build your own cast of personas instead of using the installed agents.

Run wizz-party-mode and the Wizz Method agents you already have installed gather in one conversation: the PM, Architect, Dev, UX Designer, and whoever else your selected modules bring. That installed lineup is your default party, ready with no setup. They answer in character, agree, disagree, and build on each other. You steer the room. Ask a follow-up, push back, pull one voice forward, or change the subject. The conversation runs until you end it.

It works because the personas hold different priorities. The Architect guards the design, the PM guards scope, the Dev guards what’s actually buildable. Put them in the same room and the tradeoff surfaces now, in the conversation, instead of three weeks into the sprint.

Good for:

  • Decisions with real tradeoffs
  • Brainstorming and “what are we missing?”
  • Post-mortems and retrospectives
  • Pressure-testing a plan before you commit

Party mode is also a fast and genuinely fun way to brainstorm, since the personas have opinions and they clash. And you can start a party from inside any other workflow: mid-brainstorm, mid-PRD, while coding, working a sales angle, or shaping a creative piece. Any time you want more perspectives on what’s in front of you, pull in a room without dropping what you were doing.

Invoke the skill and say what you want; it works out whether you mean to run a party or build one.

GoalType this
Start a party in the default mode/wizz-party-mode
Start in a specific mode/wizz-party-mode --mode auto (also session, subagent, agent-team)
Open a saved party/wizz-party-mode --party code-review-crew
Conjure a cast on the spot”party mode with the bridge crew of the Enterprise”
Create or add a party”party mode, create a new party”
Edit an existing party”party mode, edit the writers’ room”
Customize the skill/wizz-customize wizz-party-mode

A party can run in four modes. One mode is active per session, and it decides who does the thinking: a single model voicing everyone, or separate agents reasoning on their own.

ModeWhat it doesReach for it when
sessionDefault. One model voices every persona inline. Fast and fully conversational.Most conversations — banter, brainstorming, quick back-and-forth.
autoVoices inline for light rounds, spawns independent agents only when independence changes the answer.You want speed most of the time but real independence on the hard rounds.
subagentSpawns a separate agent for each persona every substantive round, so no single mind colors them all.Honest reviews and focus groups, where the voices must not bleed together.
agent-teamStands the personas up as a persistent team that address each other directly. Claude Code only.A live, hands-off round-table where the agents talk among themselves.

The choice matters because one model voicing five personas can quietly converge: they share a mind. Spawning real agents keeps their reasoning separate, which is the entire point of a review panel or a focus group. session is the cheapest and most fluid. The spawning modes cost more but protect independence, and auto aims for both by spawning only when a round needs it.

session is the default, and every other mode falls back to it when a harness can’t do the rest: agent-team drops to subagent, then to session. The configured default lives in your customization, and a runtime override wins for that session.

Out of the box, a party uses your installed Wizz Method agents. The larger use is building your own cast from any set of personas you can describe, then saving it to reuse. You author a party through the same skill. It detects whether you want to run one or build one, and writes the result to your overrides through wizz-customize.

Party mode is customizable like every Wizz Method skill. Run /wizz-customize wizz-party-mode to set its defaults directly: pin any group you’ve built as the default party so it loads without a flag, choose which mode it starts in, and set any house rules the room should hold for the whole session.

Two ideas do most of the work.

Personas are what make a member unmistakable: how they talk, what they value, how they argue, their pet peeves and blind spots. “Skeptical CFO” is a placeholder. “Won’t approve anything without a payback under eighteen months, and says so in the first thirty seconds” is a persona. That detail is what gives a voice you’d recognize with the name labels hidden.

Scenes set the stage. A scene is one freeform line: the setting, what’s happening, who’s hostile to whom, who pushes hardest. The same members play it differently each time, so you define a person once and drop them into a bridge crew on duty, the same crew off-duty in the lounge, or a hostile buyer panel. Members combine into named groups, and you can pin one group as the default room.

ShapeWhat it is
Themed castFamous investors, a TV ensemble — distinct voices gathered around a topic.
One-off personasA persona or two added to the pool, no group needed.
Focus group from dataHand it customer or survey data; it clusters people by what drives their behavior and builds representative personas. Pair it with subagent mode so the customers stay independent.
Review panelPurpose-built critical lenses that argue about what matters. The shipped Code Review Crew is one.
Open-cast roomNo fixed roster. The scene names a universe and the room is cast on the fly as the topic shifts.

A focus group is the case that pays off most. Feed in real profiles and you get a standing panel of representative customers to test an idea against before you build it, each reacting from their own goals and budget instead of agreeing with the last voice.

A party is only personas and a scene, so the range is wide, and none of it needs a new skill or module:

  • A founder squad to stress-test a startup idea.
  • A compliance team to find the holes before an audit does.
  • The authors of the Agile Manifesto, debating a software concept.
  • A room of comedians as a writing-partner group.
  • Great minds of the past, to work through a question in philosophy or untangle a hard problem.
  • A business management team to plan the quarter.

These are starting points. Any set of voices you can describe becomes a party: write the personas, give the room a scene, and you have it.

Your default party is the agents your installed modules provide. The Code Review Crew is a custom party the Wizz Method ships alongside that default — a working template to study before you build your own, not a replacement for it. It’s a review panel: five lenses that attack a change from different angles and argue about what actually matters, instead of rubber-stamping it.

MemberLens
VexSecurity — threat-models everything and names the concrete exploit path.
GrumbalThe adversary — assumes the code is broken and sets out to prove it.
BoundaryEdge cases — every branch, null, race, oversized input, odd timezone.
YuiThe craftsman — simplicity, naming, no needless cleverness or duplication.
DanaThe pragmatist — counters the perfectionists and ranks what’s real versus a nit.

The crew ships defined but inactive. The members sit in the pool and cost nothing until you summon the group, and they never crowd your default room. Run it with subagent mode so each lens reviews on its own before the five clash over the findings.

You drive the room the whole way:

  • Bring someone in: “Bring in the UX designer.”
  • Go deep on one voice: “Winston, take that apart.” A direct ask is the cue for one persona to stretch out.
  • Switch rooms mid-session: “Switch to the writers’ room” swaps the active group and carries the thread over.
  • Summon anyone by name, even a custom member who isn’t in the current room.

Whichever mode is running, the orchestrator presents the result as one conversation rather than a stack of separate answers, and it keeps the personas in character — it won’t break the fourth wall to narrate the mechanism.

When you wrap up, the orchestrator offers a keepsake: a single self-contained HTML document of the session to keep or share. It lays the conversation out by persona rather than dumping a raw transcript. Decline it and the party simply ends.